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  • Essay / Argumentative Essay on Video Games - 1643

    In fact, the average age of international gamers is 29 years old (Rosser Jr. et al., 2007). While only one in five players is under 18 years old. This proves that video games are becoming more tolerated in society and more entertaining for adults, paving the way for a new type of family interaction. In conclusion, video games occupy a notable part of today's society. Although it offers many social, academic and professional benefits, the controversial disadvantages are certain. Early students achieve higher grades when video games are applied to education because they make it more interesting and interactive while improving their cognitive abilities. In addition, it allows shy people to exercise at home avoiding disturbing stares at the gym or simply to save time. Additionally, it allows people to build strong relationships that might not have been possible in real-life interactions. But it also helps strengthen ties with family and friends. Although it is undeniable that certain types of video games can encourage violent behavior among adolescents. However, it is then up to parents to filter games that are not suitable for their children in order to